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1 Destiny: Iron Banner 2.0 on Tue 18 Nov 2014, 9:32 am

walldoggy

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Reddit Thread

How Iron Banner 2.0 works and tips on maximizing XP.


STAT RE-ROLLS

Cost - 2 motes of light, equip the item and talk to LS. This will wipe all Exp from the weapon and randomly put new stats on the weapon - this is complete RNG, I advise you research which stats you want, work out how many motes of light you can spare... and cross your fingers.

To check what available stats/elements weapons can have please check:

http://planetdestiny.com/new-iron-banner-gear-bounties/

Scroll down to the table with the weapons and choose the one you require.


IRON BANNER RANKS & REWARDS:

RANK 1 - 100 EXP
Rewards:
1. Iron Banner Emblem - 2400 gimmer

RANK 2 - 1200 EXP
Rewards:
1. Iron Banner Shader - 7500 glimmer

RANK 3 - 2400 EXP
Rewards:
1. 2 sets of boots (light 30) - 9950 glimmer

RANK 4 - 2400 EXP
Rewards:
1. Peruns Fire - Legendary Fusion Rifle - 11500 glimmer
2. 2 sets of gauntlets (light 30) - 9950 glimmer
3. Iron Banner Class Item - 4500 glimmer

RANK 5 - 2400 EXP
Rewards:
1. Gheleon's Demise (Legendary Scout Rifle) - 11500 glimmer
2. Iron Banner Shader - 7500 glimmer


EXPERIANCE GAINS

- A win: 50 Exp

- A loss: You will gain a medallion, this will be cashed in on your next win - max medallions that can be held are 5. Your next win will grant you 90 Exp (50 for the win + 40 for the medallion) 10% buffs also work on medallions

e.g. (50 + 40) x 1.1 x 1.1 x 1.1 = 120 Exp


EQUIPABLE BUFFS

Equipping the Emblem: +10%

Equipping the shader: + 10%

Equipping the class item: +10%

Nightfall: + 10%

Equipping all 3 items = 50 x 1.1 x 1.1 x 1.1 = 66 Exp

Given 66 exp for a win and 8500 Exp to reach rank 5 you will need 129 wins *not including tempered or bounties.

NOTE. The above is only true if you already have the 3 items from the previous IB, if your starting from scratch your progression (not including tempering/bounties) shall be:

1. 2 wins needed to get to Rank 1. (1st class item gives 1.1 x 50 (55 Exp))

2. 22 wins to get to Rank 2. (2nd class item gives 1.1 x 1.1 x 50 (60 Exp))

3. 40 wins to get to Rank 3.

4. 40 wins to get to Rank 4. (3rd class item gives 1.1 x 1.1 x 1.1 x 50 (66 Exp))

5. 36 wins to get to Rank 5.

So that totals to 140 wins. but with temper buffs and bounties it'll obviously be quicker than time spent winning 140 games.


NEW - TEMPERED BUFF

WARNING - THIS IS A ONE TIME USE ITEM AND ACTIVATES ON PURCHASE LASTING 12 HOURS!!

The potency of this buff increases daily to allow for players with busier schedules to catch up towards the end of the event - however its currently not known what % the buff increases daily. I would advise utilising this towards the end of the week or even Monday if you can hold out that long!

Tue - 10%
Wed - 15%
Thu - 25%
Fri - 40%
Sat - 60%
Sun - 100%
Mon - 150%



Last edited by walldoggy on Mon 24 Nov 2014, 8:56 am; edited 2 times in total

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2 Re: Destiny: Iron Banner 2.0 on Tue 18 Nov 2014, 9:37 am

walldoggy

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